And if you’re asking that question in Polish, you’re in luck! You can find your answer right here.

You’re also in luck if you asked that question in French, Italian, Swedish, Spanish, German and German!

Bank robbing astronauts

(Have I ever told you that my favorite part of What is a Roleplaying Game? is seeing how “astrorobbers” translates into other languages?)

Oh, and English.

Well . . . only easier if the goal of world travel is to play What is a Roleplaying Game? in as many languages as possible. Because you can add Spanish and Italian to the ever-growing list of languages it’s already available in.

And time travel didn’t get easier so much as cheaper. For the Time & Temp: Paperless Office Edition PDF is now only $2.99.

You know, it just occurred to me that an astrorobber would make a great Time & Temp character. The résumé practically writes itself . . .

1985-2013           Astronaut . . .

2013                     Bank Robber . . .

2013-Present     Convict . . .

Witch House CoverIn case you haven’t heard yet, Dig a Thousand Holes Publishing is proud to be your East Coast hook up for Ben Lehman‘s latest joint: Witch House.

Witch House is a scary nanogame for two or more close
Her boyfriend Ethan was taken by the Witch House so Emily is going to get him back. In three nights the full moon will mean that the House has him for good. friends in three sittings designed and written by Ben Lehman, illustrated by Amika Sterling.

Just like Vast & Starlit, there is an Easy Way and a Hard Way to get this game.

The Easy Way

Find me at a convention or just out and about and hand me one lousy American dollar and I will hand you your very own copy of Witch House.

The Hard Way

Mail me a stamped, self-addressed envelope; one lousy American dollar; and a representation of something you’re truly afraid of*; and I will return your stamped, self-addressed envelope with one copy of Witch House in it.

International customers may forgo the stamping of their self-addressed envelope and send an extra dollar instead, for shipping and handling.

Due to the extraordinarily convenient size and weight of these games, if you were already considering ordering Vast & Starlit the Hard Way, you can include Witch House in the same order. All five books fit comfortably in a standard envelope and only require a single, first class stamp.

* Please do not include anything that will do undue harm to me or the postal service.

Sweden has just joined the International Space Station of Crime! Behold, Vad är ett rollspel? The Swedish translation of What is a Roleplaying Game? translated by Johannes Punkt. Also available as a Pdf (and in rich text format, but you’ll have to email me for that, since WordPress doesn’t believe in it).

So now you can play the game with Max Von Sydow in his native tongue.

Someone please play the game with Max Von Sydow.

Bank robbing astronauts

Stop me if you heard this, an astrobraqueur, raumräuber, and astroräuber walk into a bank . . .

After only two weeks of existing, What is a Roleplaying Game? has already been translated into French, German and German! And from what I hear, there’s a Portuguese version on its merry way.

And while we’re on the topic, there seems to be something of a Hungarian translation or explanation of “The City of Fire & Coin” out there. Or at least that’s what I’ve been able to suss out using Google Translate.

Every day there are less and less excuses for you not to get your game on with that great aunt of yours!

Interstellar Delivery

Good news for non-Americans looking to get a hold of Vast & Starlit!

The entire Vast & Starlit library is light enough that I can ship it anywhere in the world for a little over a dollar. So forget the search for International Reply Coupons. Here’s the new plan:

If you want Vast & Starlit shipped anywhere outside of the United States of America, you can simply send a self-addressed envelope and one extra dollar instead of the postage.

  • You still need to include a dollar (or equivalent) for each book;
  • You still need to include a drawing for each book;
  • And this is for international customers only. If it’s shipping to the U.S. you still have to provide your own postage.*

 

* The whole library is less than an ounce and fits in a regular-sized envelope.

astrorobbersWhat is a Roleplaying Game? is a tiny, but complete roleplaying game designed for the uninitiated. It’s a quick game meant to give people an honest taste of the hobby minus the giant, intimidating rulebooks.

And it is free for you to use and distribute.*

Here it is in an illustrated PDF format that, when printed, should fit in your pocket, making it a game you can carry anywhere. Whip it out at a family reunion when your great aunt wants to know what those silly games you’re still playing are all about. Take it to a job interview so you can show your future employer what that “Other Interests” section of your resume is dominated with. If folded properly, it’ll even fit under the tongue, in case of capture or incarceration. Personally, I’m going to have it printed on the inside of a folded business card so I can hand it out to folks I meet who wonder what the hell it is I do.


* The Creative Common license on it says that you must attribute me when you do so and you are not allowed to sell the game, but let me tell you how you can ignore even these two little restrictions.

You cannot sell the game as is. Even if you completely redo the layout, graphic design and illustrations, you may not sell the game. You may distribute it for free, but you cannot make money off of it.

However, you may include the game as part of a larger work that you have for sale, including, but not limited to: anthologies, magazines, zines, CD-ROMs accompanying game books sold in DVD cases, in the introduction of your own roleplaying game, that sort of thing. In all these cases, you still must attribute the game to me, but you can make money off the larger work.

If you make a non-superficial change to the text—such as changing the initial situation to a bunch of friends stuck in traffic and one of them is about to give birth or change it so people are called out for doing Sneaky and Lazy things—including non-superficial changes to the answers to the question “what is a role-playing game”—such as saying it’s a game that requires dice or a GM—then you must change the attribution and may therefore distribute the game however you please, including selling it, since it is now something of your own creation.

Superficial changes, like calling the characters astrothieves instead of astrorobbers or having someone called out for doing something Difficult instead of Hard, do not qualify for this clause. You’re allowed to reword the game in this way to make it fit whatever format you choose to distribute it in. If you have a question about whether such a rewording qualifies as a non-superficial change, feel free to send me your text and I’ll let you know.

Now here’s the most important part. If you disagree with me about any of my answers to the question posed in the title, or if you have any sort of quibble with the game design itself, you must express this by making non-superficial changes to the game and text until it satisfies your concerns and then distribute that new game under your name. All other forms of criticism will, at best, be ignored.

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