Wondering what sort of drawings people are sending in to get a hold of Vast & Starlit and it’s supplements?

Wonder no longer. The Vast & Starlit Tumblr is here. Creatures, spaceships, landscapes, technologies and other oddities from all over the universe delivered directly to your computer/phone/space screen! What a wonderful future we live in!

Hard Working Game Designers Enjoying Their Mid-Morning Coffee Break

For the most part, I try to use this blog for official announcements and the like. Occasionally I’ll chat a little about this game or that here, if it is specifically pertinent to one of my games. But on the whole, I try not to gum up the signal here with too much noise.

That, of course, is of no help to those of you who, in fact, yearn for all that delectable noise. For you proud few, I present this Quick Guide to Chatting with Eppy:

  • Over on Google+ I shoot my mouth off about all sorts of random game stuff. If you do swing by there, be sure to let me know you’re interested in hearing about games, so I can put you in the proper circle. Otherwise you might just get an eyeful of lazy vegan cooking tips.
  • While you’re over on Google+, check out the Design Matters community, which is not only frequented by myself, but a number of other great designers. It’s a great place to go if you a question about a specific game of mine.
  • I’m not as active on Twitter as I used to be, but if you watch my feed there very closely, you’ll get the occasional pithy nugget or poop joke.
  • Finally, if you ever find yourself in the Western Massachusetts area, drop me an email. Who knows, we might be able to meet up for some coffee and game talk.

This time I’m on the Penny Red Podcast where I discuss more topics than I could possibly list. It’s a tad on the long side, so I recommend a cup of coffee before hand and a long car ride to enjoy it on.

Dear Time & Temp GMs,

If you’re mucking about in British history, you’re going to want check out the History Cookbook for all your dining needs. It’s a lovely collection of dishes categorized by the eras in which they were commonly eaten.

Regrettably, the recipes seem to be confined to British history, but if that’s good enough for Doctor Who, it should do quite nicely for the occasional temp adventure. And I have no idea how accurate any of this is, but then again, accuracy is not a temp’s strong suit. In any case, it should make a lovely resource for creating a reasonably realistic meals whether they’re for your temps or for your players.

Yours truly,


P.S. One’s favorite meal would make an excellent eidolon or simulacrum for a Swords Without Master rogue.

P.P.S. If anyone has other resources on the history and anthropology of food and cuisine, hit me up with a link in the comments. I know they’re out there.

P.P.S. Do check out the comments.

Where’s My Preview?

I’ve got about 85% of it written, roughly. I have no idea what that comes out to in terms of pages, because I’m a little adrift in the graphic design department. But it does mean progress is being made and this 85% includes the Great Pronoun Shift of 2011, a necessary and laborious task.

How Do You Suggest I Spend My Time Waiting For This?

Adventuring! Get thee to the Unstore and check out Simon Carryer’s sword & sorcery game: On Mighty Thews. And then check out the Pulpy Primer he put up for free over here. Actually, it doesn’t matter the order, just buy the game and play it.


If you’ve ever wondered why the company is named what it is, you should wander over here. They’re friends of mine from the homeland, and they make such beautiful noise together, such as “Success! Success! Success!” and “(The HiFi vs.) Potential Energy” and the song that made me fall in love with them despite myself: “Edison No Side.” Toothsome songs at a delectable price (By Odin’s lazy eye! Is that a free album I see?). You’d be a fool not to check it out.

I am a fervent babbler. And given enough air time, I’d strangle myself. I don’t know how, but trust me, it’d happen.

In any case, today, as luck would have it, you have not one, but two opportunities to listen to my incessant rambling.

The first is a quick little interview about Epimas past and present over at Canon Puncture.

The second is a not-so-quick little interview over at the Jennisodes about Time & Temp, Dread, Swords Without Master, and Dread House and the crazy rollercoaster of my design process. Featuring the world’s longest one-minute-pitch!

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