The commute in Time & Temp is rather deliberately designed. Large enough to seat several temps comfortably for the ride, but not so comfortable that they’ll spend all their time in the Domed Room and not working. The door is inconspicuous enough to hide if one is clever, but not so inconspicuous that it can’t be found again. It can be a base of operations, if needed, but it’s pretty much a single purpose tool unless the temps take the initiative to trip it out–in which case most anything is possible.
But we’re not stuck with this commute. R & D at BCE, Inc., has access to technology spanning far and wide across the arc of history. The Domed Room is but one of many options available to the temps. That is, if upper management approves the new equipment acquisition.
The TARDIS model.
One of the most easily recognizable commutes, the TARDIS model has a lot of offer. Tremendously spacious, nigh impervious to attack, comes stock with a wide array of useful tools and technology, and if fully operating, you can disguise it as just about anything. Temps will no doubt enjoy this ride, but there are some pretty significant drawbacks. This is a very temperamental machine. Operating it almost always requires major effort and to operate it with any sort of accuracy, and even with 400 years of experience, can even be extensive effort. If your chameleon circuit isn’t working, the TARDIS will be locked onto a particular shape, increasing the odds of you conspicuously popping into a time or place that shape shouldn’t exist in. Perhaps even causing an extensive effect on your insertion roll. And all that extra space means either more maintenance staff or, more likely, the temps will have to spend a lot of their precious time just cleaning and sustaining a healthy work environment.
The Omni model.
This commute is rather convenient. Fits in your pocket. No fuss, just set it and go. Takes you and anyone touching you. And it has a simpler, less functional anachronometer built right into it. If Apple designed time machines, it would be the omni. However, with this sort of access to time travel, temps will be using their commute much more often just to get out of sticky situations. And this could lead to scenarios in which temps are left behind.
The quantum model.
This particular model may be the most versatile when it comes to getting the job done. By actually inhabiting the bodies and lives of those who are already caught up in the events, the temps open up a whole new world of meddling possibilities.
The subtleties of this model are equally matched by the dangers. The temps themselves have no in field access to their mode of travel. And while certain advances in temporal communications technologies may make it easier for the temps to talk to a manager in the office while operating in the field, the inability to physically transport anything into the past makes the anachronometer difficult to use (and will limit many uses of the Deus ex Machina synchronicity).
The DeLorean model.
There are a number of physical limitations that apply to this model. In fact, it seems that if the temps aren’t spending most of their time just trying to figure out how to get the DeLorean up to speed or supply it with enough power, they’re just engaging in the least interesting things they could possibly be doing. Like, if someone filmed three documentaries about the temps, and in one they had to find a new power source, in another everything worked as it should, and in the third they had to find a way to get the DeLorean up to speed–well, I think I’d just skip that second one.
The DeLorean, however, is a sweet ride made even sweeter when it can hover or is fully revised as a flying train. And of all the other alternate commutes provided here, it’s the only one that provides a non-temporal mode of travel (with the possible exception of the TARDIS when it is in capable hands).
The time machine model.
It should really be called the timeless machine. A classic. Gorgeous and hand-assembled. This is the beautiful device, and a piece of history itself.
But it’s not very practical. It seats only one comfortably. And while several other temps might be able to cram themselves on there, it’s a large device that does not hide well. This is a good device to pull out of storage once the temps have lost or destroyed their previous commute.
The phone booth model.
This model is not nearly as spacious as the TARDIS or the Domed Room or even a DeLorean. Downright cramped. The ergonomics are atrocious for any group including more than two. But for the temp team on a budget, it gets the job done.
And it’s simple, too. Perhaps the most user-friendly time machine on the market. Most any idiot seems to be able to us it. Though it should take a little finesse to put this puppy down somewhere it won’t be noticed.
The tunnel model.
When the company doesn’t fully trust the temps with an independent mode of time travel, they can always use the time tunnel model. A large, immobile fixture housed deep below the Earth’s surface, the time tunnel is a temperamental commute. The temps can enter it, but they are entirely dependent on a team of experts monitoring and controlling their meddling from the safety of the tunnel’s headquarters. Thanks to a lack of a physical vehicle, it has the advantage of being inconspicuous and prevents the vast majority of time-jackings.
But this is untested technology and those at the helm are just guessing half the time. A very dangerous situation for the temps to be in.
The WABAC model.
The WABAC model takes the same principles as the tunnel model, but it puts the temps’ hands firmly on the steering wheel. So it is just as inconspicuous and far less vulnerable to theft as those models with physical vehicles, but it also allows for some freedom of movement.
It cannot serve as a temporary HQ in the field, because it’s not there with you in the field, but it allows for the transportation of physical objects, such as tools or weapons the temps may need.