Shel Kahn has just given us our first glimpse at what the final Wolfspell will look like. The art on the cover is still a work in progress, but look at how it’s progressing! Imagine this beast standing before you, one foot tall and a powerful three feet long!
Join Shel and me this Sunday morning at 11 AM EST on the ActualPlay Twitch channel where we’ve been invited to play a swift, two-hour game of Wolfspell.
But also, look at that album jacket and rush over to the Kickstarter before time runs out!
…and in its shadow slinks the Wolfspell Kickstarter.
On January 20th, a confluence of astronomical events will bring about the Super Blood Wolf Moon, a total lunar eclipse and an auspicious moment to launch our Wolfspell Kickstarter for the first tabletop roleplaying game printed on an album cover!
But it is Sunday evening and not prime Kickstarting time. So I need your lupine instincts and your howl. You will receive another reminder like this on the date, but put it in your calendar and keep a keen eye on it as the wolf awaits the hapless deer.
There is much to be done before the Super Blood Wolf Moon. Tell your pack:
- They are not alone: we all have a feral beast within us.
- They scent the wind for prey and sign up for a reminder here.
- They, too, may join in the howl and share this page:
Join the Pack
Our adventuring begins long before the Super Blood Moon!
- Tuesday, January 8th, at 7 PM EST, join us as artist Shel Kahn draws wolves and game designer Epidiah Ravachol talks about the game and Kickstarter live! https://www.youtube.com/watch?v=nCclYOxgR5c
- Sunday, January 20th, 11 AM EST, join a live stream of a Wolfspell game Wintered by Epidiah Ravachol on the Actual Play Twitch channel: https://www.twitch.tv/actualplay
- Watch Eppy’s Twitter feed for more events: https://twitter.com/Epidiah
The Wolfspell Kickstarter
“The augurs dictate that only fang and claw will rend your destiny. You will be reborn as beast to fulfill the prophecy.”
The Super Blood Wolf Moon is coming and under the shadow of its eclipse the Wolfspell ritual will commence!
The tabletop roleplaying game about adventurers who turn themselves into wolves to fulfill a knotted quest that first appeared in issue two of Worlds Without Master, will be reborn, printed on the inside of a trifold album cover illustrated in glorious metal fashion by Shel Kahn!
This sinewy, no-stretch goal Kickstarter begins late on January 20th, and will run for only two weeks.
Sign up for the mailing list so you won’t miss this!
Time & Temp has been up on IPR since, well, since Time & Temp has been a thing. And Dread before that! But I’ve been embarrassingly slow at getting the rest of my catalog up on the Indie Press Revolution. That is, until now!
It’s a pleasure working with IPR. They’ve got a hands-on approach that sets them apart of some of the other sites I’ve join so far this year, which is both helpful and reassuring in a way that automated systems simply can’t be. They’re also really big on con support, and since I’m inching my way back to print products, that’s something I think I’m going to appreciate.
So here it is, Dig a Thousand Holes at Indie Press Revolution!
Go dig in!
I’m not overbrimming with opinions about Gumroad at the moment. It was easy to set up, but it doesn’t seem to handle VAT and there isn’t a whole lot of structure for cross-pollination, so right now I’m a bit more enamored with Itch.io.
That said, I’ve not done a deep dive on all the features offered by Gumroad. If you’re a Gumroad seller with an opinion to share, tell me what you’re digging!
In the meantime…
And as always, to keep up-to-date on this and other projects in the works, sign up for my monthly newsletter. There’s a special treat coming in the very next one.
Thanks to Richard Epistolary and Robert Carnel at the Across the Table podcast, I’ve had the opportunity to revisit my entire body of work, from Dread to The Dread Geas of Duke Vulku. Richard did a wonderful job of stitching together clips from podcasts I’ve done over this past decade or so my thoughts on my games around the time they were published. Check that episode out and don’t miss the following one entirely dedicated to a deep dive into Swords Without Master.
So, how complete is your Epidiah Ravachol collection?
Download the PDF of the checklist—front and back—print it out, trim it to wallet-size, and carry it next to your heart.
That way you can mark off the games as you meet new friends and play with them. Or just grab the image below, check the games off with MS Paint—or whatever your favorite image editor is—and proudly display it in your social media to make your friends jealous.
The Epidiah Ravachol Starter Kit
But wait, Eppy! You’ve already marred my perfect checklist with four check marks. What gives?
That’s cause I’m going to get you started with four free games!
- Trial & Terror: Supernatural Victims Unit—The first game I playstormed with the Imagination Sweatshop. Jason Keeley, Jim Sullivan and I sat down one Friday night with only the slightest inkling of a police procedural game set in a NYC where vampires and werewolves walk openly alongside mortals. By the next Friday we were on a train to JiffyCon with stacks of the complete, freshly printed game. Can your detectives build enough of a case in the first half for your district attorneys to argue in the second half? It’s a timed game and it’s free.
- MonkeyDome—Another rolls around, another JiffyCon looms just a week away, and the Imagination Sweatshop, this time including Emily Care Boss, Jason Keeley, Jim Sullivan, John Stavropolous and myself, spends a Friday evening whittling a list of 20 one-line game ideas down to MonkeyDome. A post-apocalyptic jaunt through tonal whiplash. This game set the stage for Swords Without Master, which in turn set the stage for so many of my other games at Worlds Without Master. Truly a pivotal moment in my own game design, and it’s free!
- Spaceknights—Inspired by Rom and Texas Hold’em, this game was made as part of a 24-hour, one-page front and back, game design contest. And it shows. But hey, it’s free!
- What is a Role-Playing Game?—An entire game in 463 words that teaches you what a roleplaying game is. Pound for pound, the best deal in tabletop roleplaying. Free to read. Free to play. Free to use.
Seek out the rest!
Tis the Epimas season, once again. And once again, you get the unique opportunity to give the gift of games to friends and loved ones, and receive that same gift for yourself!
This year, each bundle has at least one issue of Worlds Without Master in it, which means each issue has at least one game from Worlds Without Master in it: Swords Without Master, Enter the Avenger, Wolfspell, A Scoundrel in the Deep, Sorceress Bloody Sorceress, Invisible Empire, No Longer With Us, Masks of the Mummy Kings, and The Dread Geas of Duke Vulku!
Epimas is a yearly celebration of gaming, a holiday tradition that stretches back to the dawn of civilization, and one known the world over. And the mainstream media has done everything in their power to erase it from the season. These eight pissed-off reindeer aren’t having it anymore.
This year, Epimas fights back!
Each bundle listed at WorldsWithoutMaster.com/Epimas is a trove of indie tabletop roleplaying games and supplements. Individually, each bundle is worth an excess of $20. But you can gift any bundle below to a friend for only $12. And you get that same bundle for yourself, for free! Here’s how it works:
- When you click on an Add to Cart button, you will be asked for a recipient’s email address.
- As per tradition, your gift recipient will receive an email on Epimas (December 24th) with instructions on how to get their PDFs.
- Meanwhile, you will be able to download the PDFs at the moment of purchase.
- That way you will have time to read the instructions so you can play the games with your friends on Epimas.
What’s more, if you purchase 2 or more bundles at once, you can use the coupon code ReindeerGames to get a 10% discount. If you purchase 4 or more bundles at once, you can use the coupon code SquadGoals for a 25% discount. And if you got for the whole lot, you can use the coupon codeWholeTofoose for a 50% discount. That’s over $200 worth of games for you and your friend for just $48!
Sale ends on the morning of December 24th!
Over on the Worlds Without Master site, I posted a retrospective on the first year of publishing the ezine.
It’s a lot of numbers, but it gives some idea of where the money’s coming from and where it is going and the barest hint of future plans for the ezine.
When you’re looking for your sword and sorcery fix, you have no further to look than www.WorldsWithoutMaster.com.
It’s got it all . . .
And between now and the full moon, if you use the coupon code “WizardsEyrie” you’ll get 25% off all those back issues you’ve missed. Then visit Patreon and join the Patron Horde so you don’t miss another.
At the behest of a member of the Patron Horde, I have put together some handy cards to help spread the word should you find yourself playing Wolfspell or Swords Without Master with someone who has never played before.
Some disassembly required.
The Swords Without Master card comes with its own ritual: The Ritual of the Neophyte–Give the card to someone playing Swords Without Master for the first time and you may celebrate by changing the Overtone to Jovial.
The Wolfspell card also has a rules modification: The Way of Fang & Claw–Give the card to someone playing Wolfspell for the first time to turn a Blood result they just rolled into a Wolf result of the same value.
Feel free to print, share and use these however you wish. They are slightly classier than getting a QR code of www.WorldsWithoutMaster.com tattooed across your back and then insisting people take pictures of it with their phones. I have been told that that is not acceptable and that if I don’t put my shirt back on, I’ll get kicked out of the pub.