Divining Wolfspell’s Future

Behold!

wolfspellalbummockup

Still very much a work in progress, but a portent of things to come!

Shel Kahn has just given us our first glimpse at what the final Wolfspell will look like. The art on the cover is still a work in progress, but look at how it’s progressing! Imagine this beast standing before you, one foot tall and a powerful three feet long!

Join Shel and me this Sunday morning at 11 AM EST on the ActualPlay Twitch channel where we’ve been invited to play a swift, two-hour game of Wolfspell.

But also, look at that album jacket and rush over to the Kickstarter before time runs out!

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The Super Blood Wolf Moon is almost upon us…

…and in its shadow slinks the Wolfspell Kickstarter.

On January 20th, a confluence of astronomical events will bring about the Super Blood Wolf Moon, a total lunar eclipse and an auspicious moment to launch our Wolfspell Kickstarter for the first tabletop roleplaying game printed on an album cover!

But it is Sunday evening and not prime Kickstarting time. So I need your lupine instincts and your howl. You will receive another reminder like this on the date, but put it in your calendar and keep a keen eye on it as the wolf awaits the hapless deer.

Meanwhile…

Howling

There is much to be done before the Super Blood Wolf Moon. Tell your pack:

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Join the Pack

Our adventuring begins long before the Super Blood Moon!

The Wolfspell Kickstarter

“The augurs dictate that only fang and claw will rend your destiny. You will be reborn as beast to fulfill the prophecy.”

The Super Blood Wolf Moon is coming and under the shadow of its eclipse the Wolfspell ritual will commence!

The tabletop roleplaying game about adventurers who turn themselves into wolves to fulfill a knotted quest that first appeared in issue two of Worlds Without Master, will be reborn, printed on the inside of a trifold album cover illustrated in glorious metal fashion by Shel Kahn!

This sinewy, no-stretch goal Kickstarter begins late on January 20th, and will run for only two weeks.

Sign up for the mailing list so you won’t miss this!

Eppy on Drawing the Owl!

I should have posted about this sooner, but I’ve been on vacation, so my boss has cut me a little slack.

Recently, Sid Icarus invited me to sit down and have a chat with him about my process, a love for learning, the value of our work, my inherent gracelessness, Leif Mustard, failure, and . . . well, and so much more.

Check it out!

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The Double-Edged Swords Reverse-Sale

Experiment time!

While fiddling around on the backend of Itch.io as I was trying to set up a bundle for the first 11 issues of Worlds Without Master I happened upon two intriguing features.

The first was the ability to set up a “reverse” sale, where you can make your projects temporarily more expensive.

Reverse Sale

The second was the ability to set a public goal for your sale, where you can keep your customers abreast of how much you’d like to earn with this sale.

Reverse Sale Goal.jpg

I must discover how these work! So, for one day only, I will be running the Double-Edges Swords Sale!

For the next 24 hours you can purchase issue 3 of Worlds Without Master, the very same issue that includes the critically acclaimed sword & sorcery roleplaying game Swords Without Master, for just twice the usual price!

And I fully intend to see a sweet century of games this way. Or fail trying!

Update!

This is why we experiment, folks! The two features I wanted to test here, namely the reverse sale where the price is increased and the progress bar that reflects the sales made so far, don’t seem to be functioning.

When you click on the issue to buy it, you’re offered the issue at the regular price.

Thus far, folks who have bought the issue used Itch.io‘s tip system to honor the sale. My hat’s off to these good folk! But their purchases don’t seem to count against the sales goal.

So here’s my deal! Until this gets sorted on the backend, if you manually add the reverse sale’s extra 100%, I’ll manually update the progress bar with my awesome drawing abilities!

PBar03

So far, we’re at 3%!

Speed Runs of Swords Without Master

It has begun!

On Sunday, April 29th, over on the ActualPlay Twitch channel, we had our first of several Swords Without Master speed runs. You witness the glory for yourself!

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Worlds Without Master & More Up on Indie Press Revolution

Time & Temp has been up on IPR since, well, since Time & Temp has been a thing. And Dread before that! But I’ve been embarrassingly slow at getting the rest of my catalog up on the Indie Press Revolution. That is, until now!

Thanks in part to my New Year’s Resolution to find a new venue for my games each month, I’ve dedicated April to bringing the Dig a Thousand Holes catalog to IPR.

The Indie Press Revolution Logo

It’s a pleasure working with IPR. They’ve got a hands-on approach that sets them apart of some of the other sites I’ve join so far this year, which is both helpful and reassuring in a way that automated systems simply can’t be. They’re also really big on con support, and since I’m inching my way back to print products, that’s something I think I’m going to appreciate.

So here it is, Dig a Thousand Holes at Indie Press Revolution!

Go dig in!

Dig 1,000 Holes on Gumroad

As part of my New Years resolution to find new horizons to litter with my works, I turn now to Gumroad.

I’m not overbrimming with opinions about Gumroad at the moment. It was easy to set up, but it doesn’t seem to handle VAT and there isn’t a whole lot of structure for cross-pollination, so right now I’m a bit more enamored with Itch.io.

That said, I’ve not done a deep dive on all the features offered by Gumroad. If you’re a Gumroad seller with an opinion to share, tell me what you’re digging!

In the meantime…

Behold, the Dig a Thousand Holes Gumroad store!

And as always, to keep up-to-date on this and other projects in the works, sign up for my monthly newsletter. There’s a special treat coming in the very next one.

 

The Complete Epidiah Ravachol Collection

Thanks to Richard Epistolary and Robert Carnel at the Across the Table podcast, I’ve had the opportunity to revisit my entire body of work, from Dread to The Dread Geas of Duke Vulku. Richard did a wonderful job of stitching together clips from podcasts I’ve done over this past decade or so my thoughts on my games around the time they were published. Check that episode out and don’t miss the following one entirely dedicated to a deep dive into Swords Without Master.

And then, last month, during #RPGTheoryJuly the opportunity arose again when I tweeted about how my games handle violence. That titanic thread starts here and ends somewhere around here.

So, how complete is your Epidiah Ravachol collection?

Download the PDF of the checklist—front and back—print it out, trim it to wallet-size, and carry it next to your heart.

Epidiah Checklist 2017 trim marks

That way you can mark off the games as you meet new friends and play with them. Or just grab the image below, check the games off with MS Paint—or whatever your favorite image editor is—and proudly display it in your social media to make your friends jealous.

The Epidiah Ravachol Starter Kit

But wait, Eppy! You’ve already marred my perfect checklist with four check marks. What gives?

That’s cause I’m going to get you started with four free games!

  • Trial & Terror: Supernatural Victims Unit—The first game I playstormed with the Imagination Sweatshop. Jason Keeley, Jim Sullivan and I sat down one Friday night with only the slightest inkling of a police procedural game set in a NYC where vampires and werewolves walk openly alongside mortals. By the next Friday we were on a train to JiffyCon with stacks of the complete, freshly printed game. Can your detectives build enough of a case in the first half for your district attorneys to argue in the second half? It’s a timed game and it’s free.
  • MonkeyDome—Another rolls around, another JiffyCon looms just a week away, and the Imagination Sweatshop, this time including Emily Care Boss, Jason Keeley, Jim Sullivan, John Stavropolous and myself, spends a Friday evening whittling a list of 20 one-line game ideas down to MonkeyDome. A post-apocalyptic jaunt through tonal whiplash. This game set the stage for Swords Without Master, which in turn set the stage for so many of my other games at Worlds Without Master. Truly a pivotal moment in my own game design, and it’s free!
  • Spaceknights—Inspired by Rom and Texas Hold’em, this game was made as part of a 24-hour, one-page front and back, game design contest. And it shows. But hey, it’s free!
  • What is a Role-Playing Game?—An entire game in 463 words that teaches you what a roleplaying game is. Pound for pound, the best deal in tabletop roleplaying. Free to read. Free to play. Free to use.

Seek out the rest!

You may find them on this site, at my PayHip store, hidden within issues of Worlds Without Master, over at The Impossible Dream, and among the stores of purveyors of fine roleplaying games.

Catch Eppy at Breakout Con 2017

Update: Due to an unforeseen illness, I will not be attending Breakout Con this weekend. I promise, Canada, I will return as soon as I can!

This weekend I’m heading to Toronto, Canada, for around the clock gaming at Breakout 2017. And I’m not alone. Check out this illustrious guest list and the jam-packed event schedule.

I’ll be running The Dread Geas of Duke Vulku and a little #SundayAMSwords there, as well as talking about horror and games with these fine folks. And who knows, maybe I won’t be allowed back across the border. It’s an adventure!

The Return of Worlds Without Master!

Allow me to celebrate this the triumphant return of Worlds Without Master!

Behold, issue 11! A glorious 40-page PDF including:

(You may also seek out another tale of Kassmamon in issue 7 and the first Wolf Neighbours in issue 9.)

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Get your copy of the issue at the Worlds Without Master bazaar, at the Dig a Thousand Holes Payhip store, or at DriveThruFiction. You can also read “The Shape of the World” as well as all of Epidiah’s other sword & sorcery fiction for free at Medium.com/Words-Without-Master/.

And as always, you can stand with the Patron Horde, lend your sword to the cause while guaranteeing your share of the spoils.